ADVENTURES

Step into the Wylderlands and bring epic stories to your table. Play thrilling RPG modules as one-shots, standalone adventures, or a connected campaign series. These downloadable PDF supplements work with 5E, Pathfinder 2E, and Shadowdark, and you can quickly adapt them for OSR and other tabletop RPG systems.

Tomb of the Forgotten (Shadowdark)

level 1-3, 4 hours, pdf (17 pgs), shadowdark, uvtt

A forgotten graveyard. A crumbling mausoleum. A descent into torchlit halls where ghouls prowl and ancient riddles guard long-buried treasure. Tomb of the Forgotten is a lethal, fast-play Shadowdark/OSR one-shot that rewards caution, clever play, and cold iron nerve—perfect for a 4 hour crawl into the hungry dark.

Party Fowl

level 1-8 (scalable), 6-8 hours, pdf (32 pgs), 5e

Easy to run, fully scalable (levels 1–8), and packed with unique monsters, maps, and loot, this adventure drops seamlessly into any campaign. Party Fowl is a fast, hilarious oneshot where a simple turkey-tracking favor explodes into miniature mayhem and feast-filled combat. After being shrunk to six inches tall, the party battles themed monstrosities —like the Cranlatinous Cube and the Gobbler—before confronting the meddling druid Mother Jenny. Clean narrative and simple plot that will engage all players!

Arkos Vindle’s Circus of Souls

level 1-7, 4-6 hours, pdf (26 pgs), 5e

The quiet village of Shaniko welcomes Arkos Vindle’s Circus of Souls for the Hallow’s Eve Festival. But when the calliope’s music turns strange, clockwork performers awaken with deadly intent. Can the Soul Engine be stopped before it consumes the town?
Old-school horror, carnival chaos, and adventure await.

Tomb of the Forgotten

level 1-3, 4-6 hours, pdf (14 pgs), 5e, UVTT

This spooky one-shot is for 1st–3rd level characters. Tomb of the Forgotten runs in a single session (4+ hours) and comes packed with ready encounters, puzzles, and treasures—perfect for minimal prep.

There’s No Place Like Grayshome

level 2, 6-8 hours, pdf (50 pgs), 5e

There’s No Place Like Grayshome is a 2nd level adventure designed to make the GM’s job easier while keeping the players engaged. Battle maps, mini-games, and ready-to-use assets let you focus on roleplay and story while players unravel the fate of Dexter Ward. Play it as a standalone adventure or as the second chapter of the Westfall saga.

The Flying Frog

level 1-2, 4-6 hours, pdf (43 pages), 5e/pf2, UVTT

What begins as a quiet night in the Flying Frog Tavern erupts into chaos when bandits burst in. As the party pursues the culprits through the crowded streets of Westfall and into the dangerous slums of Beggars Row, they uncover a web of crime and conspiracy reaching far beyond a simple robbery.