Category: ADVENTURE MODULES

Downloadable PDF adventure modules suitable for use with top gaming systems 5E/PF2. Explore the Wylderlands with your friends, most modules playable as standalone adventures, one shots, or as part of a continuing, richly evocative campaign series!

level 1-8 (scalable), 6-8 hours, pdf (32 pgs), 5e

Easy to run, fully scalable (levels 1–8), and packed with unique monsters, maps, and loot, this adventure drops seamlessly into any campaign. Party Fowl is a fast, hilarious oneshot where a simple turkey-tracking favor explodes into miniature mayhem and feast-filled combat. After being shrunk to six inches tall, the party battles themed monstrosities —like the Cranlatinous Cube and the Gobbler—before confronting the meddling druid Mother Jenny. Clean narrative and simple plot that will engage all players!

Price: $5.00

level 1-7, 4-6 hours, pdf (26 pgs), 5e

The quiet village of Shaniko welcomes Arkos Vindle’s Circus of Souls for the Hallow’s Eve Festival. But when the calliope’s music turns strange, clockwork performers awaken with deadly intent. Can the Soul Engine be stopped before it consumes the town?
Old-school horror, carnival chaos, and adventure await.

Price: $4.00

level 1-3, 4-6 hours, pdf (14 pgs), 5e

This spooky one-shot is for 1st–3rd level characters. Tomb of the Forgotten runs in a single session (4+ hours) and comes packed with ready encounters, puzzles, and treasures—perfect for minimal prep.

Free Download

level 2, 6-8 hours, pdf (50 pgs), 5e

There’s No Place Like Grayshome is a 2nd level adventure designed to make the GM’s job easier while keeping the players engaged. Battle maps, mini-games, and ready-to-use assets let you focus on roleplay and story while players unravel the fate of Dexter Ward. Play it as a standalone adventure or as the second chapter of the Westfall saga.

Price: $12.00

level 4-5, 4 hours, pdf (17 pages), 5e/pf2

Uncover the path to a long-lost dwarven mine in this infernal-tainted oneshot set in the remote wilderness, where ancient waystones still mark the roads of the past. The players must survive demonic wasps, decipher dwarven puzzles, and confront a cunning bearded devil and his bugbear mercenaries — or strike a bargain that may haunt them for adventures to come…

Starting at: $8.00

level 4-5, 4-6 hours, pdf (19 pages), 5e

The festive town of Crossroads is now a place of silence, snow, and something sinister. A bitter outcast has trapped the townsfolk inside a cursed snow globe — where deadly cold and twisted Snow Ghouls await.
Perfect for one-shots or as a wintry story arc. Includes custom flavored monsters and three battle maps!

Price: $8.00

level 1-2, 4-6 hours, pdf (43 pages), 5e/pf2

What begins as a quiet night in the Flying Frog Tavern erupts into chaos when bandits burst in. As the party pursues the culprits through the crowded streets of Westfall and into the dangerous slums of Beggars Row, they uncover a web of crime and conspiracy reaching far beyond a simple robbery.

Starting at: $8.00