Tag: 5e
There’s No Place Like Grayshome
level 2, 6-8 hours, pdf (41 pgs), 5E
There’s No Place Like Grayshome is a 2nd level adventure designed to make the GM’s job easier while keeping the players engaged. Battle maps, mini-games, and ready-to-use assets let you focus on roleplay and story while players unravel the fate of Dexter Ward. Play it as a standalone adventure or as the second chapter of the Westfall saga.
The Road to Thunor
level 4-5, 4 hours, pdf (17 pages), 5e/pf2
Uncover the path to a long-lost dwarven mine in this infernal-tainted oneshot set in the remote wilderness, where ancient waystones still mark the roads of the past. The players must survive demonic wasps, decipher dwarven puzzles, and confront a cunning bearded devil and his bugbear mercenaries — or strike a bargain that may haunt them for adventures to come…
The Wintermancer’s Snow Globe Prison
level 4-5, 4-6 hours, pdf (19 pages), 5e
The festive town of Crossroads is now a place of silence, snow, and something sinister. A bitter outcast has trapped the townsfolk inside a cursed snow globe — where deadly cold and twisted Snow Ghouls await.
Perfect for one-shots or as a wintry story arc. Includes custom flavored monsters and three battle maps!
The Flying Frog
level 1-2, 4-6 hours, pdf (43 pages), 5e/pf2
What begins as a quiet night in the Flying Frog Tavern erupts into chaos when bandits burst in. As the party pursues the culprits through the crowded streets of Westfall and into the dangerous slums of Beggars Row, they uncover a web of crime and conspiracy reaching far beyond a simple robbery.